Groundmech

EpicWorkerv1.0

Groundmech is a Epic Worker droid in Star Wars: Droid Tycoon, with published raw income up to 9.60K credits per second.

Works best at
Worker stations
Earns 10% more there. It can work any station, just for the plain rate.
Companion perk
60% Crafting Speed
Base-variant perk when equipped as a companion, not a bay bonus.
Rebirths need it
17 times, up to Kyber
Across all five paths — the table below lists each one.

◇ Kyber / activation states

Reported v1.32 data, reviewed 26 September 2026. Income below is before station, bay and global bonuses. The Kyber row in the main table is the inactive rate.

StateIncome / secondActivation chanceRebirth 36–40
◇ Inactive9.60KStarting stateActivate first
◇ Green28.80K50%Qualifies when stationed
◇ Blue31.20K30%Qualifies when stationed
◇ Purple34.56K20%Qualifies when stationed

Activation: 4 Kyber Crystals or 600 Nova, at Huyang with this droid equipped as a companion and at least one rebirth. Payment availability needs confirmation. Inactive Kyber has no companion perk; activated colours share the same power-8 perk.

Base sell-chip reward: 48. Kyber crafting is reported as twice Stellar's duration; exact raw times remain withheld where the matching-depot convention is unresolved. Protocol bay effects are separate from colour income and are not extrapolated.

Every variant

VariantIncomeCraft costSellCraft timeRaw-income paybackNext upgrade
Base120/s900.00K630.00K4m2h 5mGold: 120 chips
Gold240/s3.60M2.52M16m4h 10mDiamond: 180 chips
Diamond480/s7.20M5.04M28m4h 10mRainbow: 240 chips
Rainbow960/s10.80M7.56M—3h 7mBeskar: 2,000 chips
Beskar4.08K/s112.50M78.75M—7h 39mGalactic: 5,000 chips
Galactic6.24K/s270.00M189.00M1h12h 1mStellar: 8,000 chips
Stellar9.60K/s675.00M472.50M1h 12m19h 31mKyber: 12,000 chips
Kyber9.60K/s4.05B2.83B—4d 21hMax tier

Payback divides the published craft cost by raw income only, excluding station and account bonuses. Non-earning placements have no earning payback.

Next upgrades use the community-reported Upgrade Chip matrix, reviewed 2026-09-26. These are per-step chip costs, not blueprint credit costs or sell-chip rewards; not independently verified here.

Community references use different crafting conventions: some ordinary times include a 10% matching-depot reduction, while the retained snapshot excludes it. Only the 28 missing Protocol durations were added as reported raw seconds, without that reduction. Other times have not been normalized or adopted; remaining unknowns, including withheld Rainbow/Beskar times, stay unknown.Crafting data and conventions.

Rebirths that require Groundmech

PathRebirthNeeded at
Path 13 → 4Base
Path 15 → 6Gold
Path 18 → 9Rainbow
Path 120 → 21Beskar
Path 133 → 34Stellar
Path 136 → 37Kyber
Path 39 → 10Base
Path 311 → 12Gold
Path 331 → 32Galactic
Path 49 → 10Base
Path 411 → 12Gold
Path 413 → 14Diamond
Path 420 → 21Beskar
Path 437 → 38Kyber
Path 59 → 10Base
Path 511 → 12Gold
Path 513 → 14Diamond

A rebirth only counts droids actually deployed in your base, though the lounge counts. The base planner works out where this one should sit, and each rebirth path has a planner of its own on its tracker's Base tab.

Community-reported data, snapshot collected 2026-09-12, with a separate reference review on 2026-09-14. These dates do not imply in-game verification. Back to the Droidex.