Layout workshop

Base planner

Experiment here, then apply the layout once it matches your in-game base. Tests never change your run unless you confirm Apply.

Start with what you know

Plan from your current base.

Copy Path 1 at rebirth 0, then move, replace and compare copies without changing your run.

Choose another path
How the base editor works

This page, and the one on each path

The planner above is a sandbox: add any droid in the Droidex whether you own it or not, set any rebirth level, type in any multiplier. It saves with your profile. Your tracked run changes only when you explicitly confirm Apply to my base, which transfers copies and assignments but keeps your actual rebirth level and bonuses.

Every rebirth path has a planner of its own, on the Base tab of its tracker — Path 1, Path 2,Path 3, Path 4 andPath 5. Those edit the base you are really running: the droids there are the ones a rebirth counts, and the multipliers come from what you have actually bought rather than what you type.

How the slots work

A fully rebirthed base has 11 Worker, 11 Battle and 9 Astromech income stations. You do not start with them: most unlock as you rebirth, so the planner above shows the stations you actually have rather than the maximum.

You can build as many copies of a droid as you have stations for, and they need not be at the same tier, because upgrading is paid per copy. That is why the planner asks for a count and a variant per row rather than a tick: nine Base R7s and one Stellar R7 is an ordinary mid-run base, and costing all ten at Stellar would overstate the section several times over. Unassigned copies stay in reserve with their quantities and variants intact. They do not earn or satisfy rebirth requirements until assigned.

Any droid can work any station. Putting one at the station matching its own type earns 10% more, and that is the only difference — a Worker droid at an Astromech station is perfectly legal, just on the plain rate.

Alongside those sit six Protocol bays, in three pairs: each droid section has one bay that boosts its income and one that speeds up its building. They unlock across the path and are all available by rebirth 22. Ordinary Protocol droids work in bays; C-3PO's published income share is modelled, but ordinary-station eligibility remains unverified.

The lounge is the exception worth knowing: a droid in the lounge earns nothing but still counts as deployed for rebirth purposes. That makes it the place for a droid a rebirth demands but which would otherwise waste an earning slot. The Upgrade Chip station is a Nova Shop purchase, and produces chips rather than credits.

Click an empty slot to add or assign a copy. Other assignments stay in place. Suggest arrangement shows a preview before moving anything. Undo restores the last layout edit in this session; permanent collection history is not erased.