Orb-Walker

EpicAstromechv1.0

Orb-Walker is a Epic Astromech droid in Star Wars: Droid Tycoon, with published raw income up to 14.40K credits per second.

Works best at
Astromech stations
Earns 10% more there. It can work any station, just for the plain rate.
Companion perk
+3 Pickaxe Level
Base-variant perk when equipped as a companion, not a bay bonus.
Rebirths need it
6 times, up to Kyber
Across all five paths — the table below lists each one.

◇ Kyber / activation states

Reported v1.32 data, reviewed 26 September 2026. Income below is before station, bay and global bonuses. The Kyber row in the main table is the inactive rate.

StateIncome / secondActivation chanceRebirth 36–40
◇ Inactive14.40KStarting stateActivate first
◇ Green43.20K50%Qualifies when stationed
◇ Blue46.80K30%Qualifies when stationed
◇ Purple51.84K20%Qualifies when stationed

Activation: 4 Kyber Crystals or 600 Nova, at Huyang with this droid equipped as a companion and at least one rebirth. Payment availability needs confirmation. Inactive Kyber has no companion perk; activated colours share the same power-8 perk.

Base sell-chip reward: 48. Kyber crafting is reported as twice Stellar's duration; exact raw times remain withheld where the matching-depot convention is unresolved. Protocol bay effects are separate from colour income and are not extrapolated.

Every variant

VariantIncomeCraft costSellCraft timeRaw-income paybackNext upgrade
Base180/s1.50M1.05M5m2h 18mGold: 120 chips
Gold360/s6.00M4.20M23m4h 37mDiamond: 180 chips
Diamond720/s12.00M8.40M40m4h 37mRainbow: 240 chips
Rainbow1.44K/s18.00M12.60M—3h 28mBeskar: 2,000 chips
Beskar6.12K/s187.50M131.25M—8h 30mGalactic: 5,000 chips
Galactic9.36K/s450.00M315.00M1h 26m13h 21mStellar: 8,000 chips
Stellar14.40K/s1.12B787.50M1h 43m21h 36mKyber: 12,000 chips
Kyber14.40K/s6.75B4.72B—5d 10hMax tier

Payback divides the published craft cost by raw income only, excluding station and account bonuses. Non-earning placements have no earning payback.

Next upgrades use the community-reported Upgrade Chip matrix, reviewed 2026-09-26. These are per-step chip costs, not blueprint credit costs or sell-chip rewards; not independently verified here.

Community references use different crafting conventions: some ordinary times include a 10% matching-depot reduction, while the retained snapshot excludes it. Only the 28 missing Protocol durations were added as reported raw seconds, without that reduction. Other times have not been normalized or adopted; remaining unknowns, including withheld Rainbow/Beskar times, stay unknown.Crafting data and conventions.

Rebirths that require Orb-Walker

PathRebirthNeeded at
Path 120 → 21Beskar
Path 131 → 32Galactic
Path 23 → 4Base
Path 211 → 12Rainbow
Path 236 → 37Kyber
Path 333 → 34Stellar

A rebirth only counts droids actually deployed in your base, though the lounge counts. The base planner works out where this one should sit, and each rebirth path has a planner of its own on its tracker's Base tab.

Community-reported data, snapshot collected 2026-09-12, with a separate reference review on 2026-09-14. These dates do not imply in-game verification. Back to the Droidex.