PZ

LegendaryProtocolv1.30

PZ is a Legendary Protocol droid in Star Wars: Droid Tycoon, with published raw income up to 135.00K credits per second.

Companion perk
800% Credit Multiplier
Base-variant perk when equipped as a companion, not a bay bonus.
Protocol bay
Separate income and crafting slots
Income slots boost the bay; crafting slots boost its depot's passive progress. Neither uses the companion perk above. Compare every variant.

◇ Kyber / activation states

Reported v1.32 data, reviewed 26 September 2026. Income below is before station, bay and global bonuses. The Kyber row in the main table is the inactive rate.

StateIncome / secondActivation chanceRebirth 36–40
◇ Inactive135.00KStarting stateActivate first
◇ Green405.00K50%Qualifies when stationed
◇ Blue438.75K30%Qualifies when stationed
◇ Purple486.00K20%Qualifies when stationed

Activation: 7 Kyber Crystals or 800 Nova, at Huyang with this droid equipped as a companion and at least one rebirth. Payment availability needs confirmation. Inactive Kyber has no companion perk; activated colours share the same power-8 perk.

Base sell-chip reward: 102. Kyber crafting is reported as twice Stellar's duration; exact raw times remain withheld where the matching-depot convention is unresolved. Protocol bay effects are separate from colour income and are not extrapolated.

Every variant

VariantIncomeCraft costSellCraft timeRaw-income paybackNext upgrade
BaseReported fields*900/s37.00M25.90M26m11h 25mGold: 400 chips
GoldReported fields*1.80K/s148.00M103.60M1h 47m22h 50mDiamond: 1,200 chips
DiamondReported fields*3.60K/s296.00M207.20M2h 40m22h 50mRainbow: 2,500 chips
RainbowReported fields*7.20K/s444.00M310.80M3h 34m17h 7mBeskar: 6,000 chips
BeskarReported fields*21.60K/s14.80B10.36B4h 28m7d 22hGalactic: 16,000 chips
GalacticReported fields*54.00K/s88.80B62.16B6h 15m19dStellar: 24,000 chips
StellarReported fields*135.00K/s536.50B375.55B8h 2m45d 23hKyber: 30,000 chips
Kyber135.00K/s3.22T2.25T—275d 23hMax tier

Payback divides the published craft cost by raw income only, excluding station and account bonuses. Non-earning placements have no earning payback.

Next upgrades use the community-reported Upgrade Chip matrix, reviewed 2026-09-26. These are per-step chip costs, not blueprint credit costs or sell-chip rewards; not independently verified here.

Community references use different crafting conventions: some ordinary times include a 10% matching-depot reduction, while the retained snapshot excludes it. Only the 28 missing Protocol durations were added as reported raw seconds, without that reduction. Other times have not been normalized or adopted; remaining unknowns, including withheld Rainbow/Beskar times, stay unknown.Crafting data and conventions.

Protocol bay benefits

Each bay has separate income and crafting slots. These reported placement bonuses are not the companion Credit Multiplier, and crafting boosts describe passive progress, not a guaranteed completion-time estimate.

VariantIncome slotCrafting slotEvidence
Base+16% (1.16x total)+240% (3.4x total)Reported source data
Gold+32% (1.32x total)+480% (5.8x total)Reported source data
Diamond+48% (1.48x total)+720% (8.2x total)Reported source data
Rainbow+64% (1.64x total)+960% (10.6x total)Reported source data
Beskar+80% (1.8x total)+1,200% (13x total)Reported source data
Galactic+96% (1.96x total)+1,440% (15.4x total)Reported source data
Stellar+112% (2.12x total)+1,680% (17.8x total)Reported source data
KyberUnknownUnknownReported source data

Reported bay bonuses, reviewed 2026-09-14. Measured income does not imply independently measured crafting.

Community-reported additions

*Reported fields fill gaps in the retained data snapshot. They are not independent in-game confirmations. Protocol economics are reported as inferred; metadata updates are listed separately below.

Exact supplemented cells (28)
VariantFieldReported valueSource
BaseIncome/sec900Community reference
BaseCraft cost37,000,000Community reference
BaseSell credits25,900,000Community reference
BaseRaw craft seconds1,609.5Community reference
GoldIncome/sec1,800Community reference
GoldCraft cost148,000,000Community reference
GoldSell credits103,600,000Community reference
GoldRaw craft seconds6,438Community reference
DiamondIncome/sec3,600Community reference
DiamondCraft cost296,000,000Community reference
DiamondSell credits207,200,000Community reference
DiamondRaw craft seconds9,657Community reference
RainbowIncome/sec7,200Community reference
RainbowCraft cost444,000,000Community reference
RainbowSell credits310,800,000Community reference
RainbowRaw craft seconds12,876Community reference
BeskarIncome/sec21,600Community reference
BeskarCraft cost14,800,000,000Community reference
BeskarSell credits10,360,000,000Community reference
BeskarRaw craft seconds16,095Community reference
GalacticIncome/sec54,000Community reference
GalacticCraft cost88,800,000,000Community reference
GalacticSell credits62,160,000,000Community reference
GalacticRaw craft seconds22,533Community reference
StellarIncome/sec135,000Community reference
StellarCraft cost536,500,000,000Community reference
StellarSell credits375,550,000,000Community reference
StellarRaw craft seconds28,971Community reference

Data notes

Unresolved comparisons retain their snapshot values. Supplemental fields are reported, not independently measured. Payback estimates using disputed costs or income are uncertain.

No regular rebirth on any path asks for PZ. Income, companion perks, crafting and Super Rebirth eligibility can still make it worth keeping.

Community-reported data, snapshot collected 2026-09-12, with a separate reference review on 2026-09-14. These dates do not imply in-game verification. Reported additions. Back to the Droidex.