Tri-Tek

MythicAstromechv1.19.2

Tri-Tek is a Mythic Astromech droid in Star Wars: Droid Tycoon, with published raw income up to 812.50K credits per second.

Works best at
Astromech stations
Earns 10% more there. It can work any station, just for the plain rate.
Companion perk
+5 Pickaxe Level
Base-variant perk when equipped as a companion, not a bay bonus.
Rebirths need it
10 times, up to Kyber
Across all five paths — the table below lists each one.

◇ Kyber / activation states

Reported v1.32 data, reviewed 26 September 2026. Income below is before station, bay and global bonuses. The Kyber row in the main table is the inactive rate.

StateIncome / secondActivation chanceRebirth 36–40
◇ Inactive812.50KStarting stateActivate first
◇ Green2.44M50%Qualifies when stationed
◇ Blue2.64M30%Qualifies when stationed
◇ Purple2.92M20%Qualifies when stationed

Activation: 10 Kyber Crystals or 1,000 Nova, at Huyang with this droid equipped as a companion and at least one rebirth. Payment availability needs confirmation. Inactive Kyber has no companion perk; activated colours share the same power-8 perk.

Base sell-chip reward: 210. Kyber crafting is reported as twice Stellar's duration; exact raw times remain withheld where the matching-depot convention is unresolved. Protocol bay effects are separate from colour income and are not extrapolated.

Every variant

VariantIncomeCraft costSellCraft timeRaw-income paybackNext upgrade
Base6.50K/s252.00M176.40M1h 51m10h 46mGold: 4,000 chips
Gold13.00K/s1.01B705.60M7h 26m21h 34mDiamond: 8,000 chips
Diamond26.00K/s2.02B1.41B13h21h 34mRainbow: 14,000 chips
Rainbow52.00K/s6.05B4.23B—1d 8hBeskar: 30,000 chips
Beskar104.00K/s201.60B141.12B—22d 10hGalactic: 60,000 chips
Galactic286.00K/s1.18T829.08B1d 3h47d 18hStellar: 90,000 chips
Stellar812.50K/s7.06T4.93T1d 9h100d 13hKyber: 110,000 chips
Kyber812.50K/s42.34T29.64T—1y 238dMax tier

Payback divides the published craft cost by raw income only, excluding station and account bonuses. Non-earning placements have no earning payback.

Next upgrades use the community-reported Upgrade Chip matrix, reviewed 2026-09-26. These are per-step chip costs, not blueprint credit costs or sell-chip rewards; not independently verified here.

Community references use different crafting conventions: some ordinary times include a 10% matching-depot reduction, while the retained snapshot excludes it. Only the 28 missing Protocol durations were added as reported raw seconds, without that reduction. Other times have not been normalized or adopted; remaining unknowns, including withheld Rainbow/Beskar times, stay unknown.Crafting data and conventions.

Rebirths that require Tri-Tek

PathRebirthNeeded at
Path 126 → 27Rainbow
Path 224 → 25Gold
Path 227 → 28Beskar
Path 325 → 26Diamond
Path 339 → 40Kyber
Path 424 → 25Base
Path 428 → 29Beskar
Path 430 → 31Beskar
Path 524 → 25Gold
Path 532 → 33Galactic

A rebirth only counts droids actually deployed in your base, though the lounge counts. The base planner works out where this one should sit, and each rebirth path has a planner of its own on its tracker's Base tab.

Community-reported data, snapshot collected 2026-09-12, with a separate reference review on 2026-09-14. These dates do not imply in-game verification. Back to the Droidex.